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Showing content with the highest reputation on 03/05/2019 in all areas

  1. 3 points
    Another update: We are still working on "real" blockchain games at the moment, and they are coming..... Soccer Manager Crypto > Soccer Manager Elite We are still working with Soccer Manager to get out the beta. So unfortunately you still need to wait. The game design has changed massively and it's going to be really exciting. It's also being rebranded - and the new name for the game is: Soccer Manager Elite. A bit of unreleased information - The Game will only allow up to 300 Managers of the teams... BUT... the game is still playable by 10000s+. We are hoping to get some information out how this works as soon as we are able. For now - patience is required There will be no other game like this. ProjectX > Taurion We've been working full blast on our in house full on MMO and more information can be found out about it here Please check it out. We are really excited about it (about playing it..) - So much information hasn't yet been released in that post but it's going to be amazing. Treatfighter Tricky Fast are keeping everyone updated whilst working on UI fixes and are hoping for a release of the first blockchain game on XAYA. You can keep up to date on the Treat Fighter forum section. XayaID XID We've finished the first implementation of XayaID. You can read the readme here > https://github.com/xaya/xid In a nutshell - his allows for the creation of secure IDs on XAYA to login to websites, games, chat systems and more. We have already implemented this into ejabard opensource XMPP server. https://www.ejabberd.im/ This will allow for secure real-time chat (and other things like trading and more..) in and out of games using your XayaID. It will also allow for encrypted end to end chat using Xaya's blockchain for security and human readable names along with the scalability of XMPP. You will know that the person you are talking to IS that player and with encryption, your plotting and plannings won't be eaves dropped.. Group, faction, global chats.. ejabberd is used by large players in the gaming space, such as CCP for their chat system in Eve Online. Documentation We've updated the XAYA Docs / Tutorials - > https://github.com/xaya/xaya_tutorials/wiki Keep an eye on this thread for more updates.
  2. 2 points
    Our first post on our upcoming title. We've been hard at work on our in-house MMO and it's going to blow your socks off! A True Blockchain Game. This is what we see as real blockchain gaming: decentralised worlds. Although we are early in development, what we have now is already orders of magnitude more complex, more decentralised and IMO more interesting than any other blockchain games out there (not including Huntercoin). Think of Taurion as a Decentralised Autonomous Organisation those that have been heavily discussed in the past, only this encompasses an entire game universe that runs totally autonomous and is unstoppable. The basics of the Decentralised Autonomous World - Taurion. A Persistent Sandbox MMO Massive Autonomous World with no servers. Cannot be shut down Prospecting / Mining - Human Mining - Earn Crypto / Assets by playing - (truly decentralised and provably fair asset acquisition) Strategy / Social / Alliances / Betrayal / Reputation Factions Trading / Market Place Building Crafting Transporting Hiring / Escorting Exploring Combat Training Vehicles And much more... How best to describe it? As mentioned in previous posts - CIV / Eve / Elite / Dune 2 / Huntercoin / - except on a planet. Taurion will also integrate Xaya ID XID. Xaya ID is a dapp that runs on XAYA and allows secure and trustless chat and communication in games based on XAYA, as well as many other non-gaming use cases. ---------------------- Where are we at now? (See our forums for updates as they become available.) 3rd March: Base Map Completed A Base Map has been designed that consists of approximately 64 million hexagonal tiles. (~8000 x ~8000) Dependent on vehicles movement speed (light vehicles are fast, heavy vehicles slow, and also some upgrades will increase/decrease speed), it could take from 1 day to months to traverse the entire map This map has obstacle layers that are not walkable It has been integrated into the backend code base (it's part of the Game State Processor) Graphic tweaks and areas will be added to the map over time Character Creation Base character creation has been implemented into the GSP and front end You can now create a XAYA name inside the game (e.g. p/snailbrain) You can now create a character registered to a name and select its faction Choose between 1 of 3 factions (red, green, and blue for now) Costs 5 testnet CHI Character spawns on the map Vehicle Movement Vehicle movement is implemented into the GSP and front end The game-state code supports movement of speeds from 0.001 tiles per block to 10+. In the testing version, this is fixed Speed in released game will depend on: Vehicle type Vehicle addons Player skill levels Vehicle debuffs (being slowed) Ground type (swampy? hard? sand?) Computes shortest path / avoids obstacles Vehicles in videos are placeholders for now. Combat / HP / Shield / Regen - All tracked in the gamestate of the game Basic Base Combat implemented in GSP (backend) and front end Each vehicle attacks the closest enemy (other factions ATM) - this computation alone would be too costly on other platforms (in a decentralised, autonomous way) Each vehicle does damage to the other vehicle each block. In the released version, damage is based on: Weapons Damage resistance against type of weapon used against Some small amount of luck (dice roll) Vehicle speed, complexity - a massive battle vehicle will have a hard time hitting a tiny fast vehicle, but if it does hit, it will do enormous damage Each Vehicle has Armour Health Points (shown in red) Each Vehicle has Shield Health Points (shown in blue) Shield HP regenerates over time When a vehicle dies, that character is removed from the game world (for now) We are happy to answer any questions thus far. https://taurion.io
  3. 2 points
    The XAYA team have been working night & day on development and we have some exciting progress updates for you. TAURION "Project X" has finally earned a name: Taurion. Taurion is a true blockchain game. It runs 100% on the blockchain, serverless and unstoppable. It incorporates the same type of play-2-earn gaming experience that we pioneered in 2013 with Huntercoin, i.e. Human Mining. Taurion will also incorporate Xaya ID (xid). Xaya ID is a dapp that allows secure, trustless chat and communication. We're currently running Taurion on regtest and testnet. While it's not ready for the general public, you can find videos of different game-play elements in our first post on Taurion here. More information about the game, the backstory, and game mechanics is available at that link. DEVELOPMENT Development is fast and furious. There are continual code commits all the time and you can see them for yourself in any of our GitHub repositories. Keep in mind that there are other private repositories that are continually being updated as well. Some highlights include: xid Xaya Id is a new addition. This dapp turns every XAYA name into a secure digital identity! While there are entire blockchains dedicated to just this 1 feature, on XAYA it's just a dapp, which should help illustrate just how powerful the XAYA platform is. However, more than just secure IDs, Xaya ID enables secure chat and communications through ejabbered, an enterprise quality solution for massively scalable communications through XMPP, MQTT and SIP. nsgminer & ccminer For miners, we've released 2 repos. Make sure to drop by our Mining forum for help if you need it. ****** Check out the Current Development Status thread for discussions and more information. DOCUMENTATION More documentation and tutorials are being added and improved all the time. Check out the documentation and tutorials wiki here. ****** For both code and docs that you're interested in, make sure to keep your eye on when they were last updated because chances are the next time you look at them, we'll have added some great stuff or made some nice improvements.
  4. 1 point
    Hey. These are the options you should run xayad with: -rpcuser=user -rpcpassword=password -wallet=game.dat -server=1 -rpcallowip=127.0.0.1 -zmqpubhashtx=tcp://127.0.0.1:28332 -zmqpubhashblock=tcp://127.0.0.1:28332 -zmqpubrawblock=tcp://127.0.0.1:28332 -zmqpubrawtx=tcp://127.0.0.1:28332 -zmqpubgameblocks=tcp://127.0.0.1:28332
  5. 1 point
    Looks awesome. Can I build my base and mine something? Will there be space flights to neighboring planets? The whole universe is in rivalry ... Someone must be limited in resources and buy them from other clans. I think I would try to play it. I would like not only to wage war, but also to build! I love to build more. If the game captures people, then without a doubt you need a good exchange for a coin, without KYC or any problems with withdrawal. If it turns out that a lot of players will come, then how to avoid the war of Reubo with Reubo or Jodon with Jodon. Everyone wants to be a boss and have more. The economy is very complicated. Even harder human desires. For a moment, the thought arose that there must be kings of each clan, but it is difficult. I guess I haven't thought much about this game yet, I don't understand it yet. There must be a law that, for example, Jodon cannot kill Jodon. If he does this, then he will be an outcast and sooner or later it will give rise to 4 nations, because the outcasts will unite. This may be more interesting than it seems at first glance. It all depends on you!
  6. 1 point
    Just a brief update here.,. initial Documentation taking a lot longer than expected, but, it's pretty much done and is going through some sanity checks. It will be going up on github so the community can request changes etc. Soccer Manager Crypto - slight delays on this to - private closed beta is due very shortly and the new site will be up for people to apply very soon. The game will be getting a name change Soccer Manager <XXXXXXXXXXXX> ProjectX has been given a name and we'll be revealing that shortly. We have movement and basic combat implemented in the backend (GSP) and in a sort of test format in the front end which is all working. We are really looking forward to releasing the details to the game - it's going to blow everything else out of the water.. - XAYA is much more flexible that we have let on and the potential for decentralised applications that are orders of magnitude more complex than smart contracts on other platforms is massive. Stay Tuned
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